
NO ENTRY BARRIERS
Soulbreach is the first videogame with no entry barriers neither for the traditional gamer world (on-line RPG with turn-based combat) nor for the rising gaming blockchain ecosystem (Free-to-play & Play2earn) allowing Fiat & Tokens as boosting payment method.

FROM GAMERS TO GAMERS
Team is built by serial entrepreneurs with +20 years of Gaming background, games sold for +10M $ with a unique aim, become the first Game focused on the Fan-engagement & playability with Blockchain features, not backwards.

EXPANDING PLAY2EARN UNIVERSE
The Universe created not only will be growing in features month by month, but has been crafted to maximize the profitability of the User on a Long term view. User will be able to Stake, Collect, Rent, Create, Upgrade, Explore, Match, Battle, join Tournaments, Boost your journey and much more to come.

FIGHT

WIN

COLLECT

TRADE

MAIN ELEMENTS




Hero
The Hero is the incarnation of the player himself, who participates in combat by empowering creatures and summoning spells.
Players can customize the appearance of the hero, alternating between various collectible skins (which can be converted into NFTs).
Creatures
Creatures are the most important element of the game. Players can obtain creatures during their adventures, which are added to their collection and fight alongside them.
Most creatures can be converted into NFTs, which players can trade with.
Equippable ítems
Players also acquire various items that allow them to empower creatures and the hero.
As with the creatures, most equippable items can be converted into NFTs.
Gems
During his adventures the player will obtain primordial gems, which can be broken releasing a creature that will be added to his collection.





THE COMBAT


MAIN MECHANICS
Combat is the main mechanic of Soul Breach, where two players will face off against each other (PvP mode) or one player will face a group of enemy creatures (PvE mode).


STRATEGIC COMPONENT
Soul Breach's combat system has been designed in such a way that it contains a high strategic component, making it a mechanic suitable for competitive modes such as PvP Arena or large multiplayer tournaments.



Arena (PVP)
The main competitive mode, the arena will allow players to engage in single combat, fighting to climb the PVP Ranking.
At the end of each season, the first ranked players will receive a great reward in the form of ANIMA (tokens).
GAME MODES




Adventure (PVE)
In the adventure mode, the player will travel through the regions of the Soul Breach Universe, exploring the kingdoms and civilizations of different worlds.
During their adventures, players will carry out quests commissioned by allied characters, earning rewards upon completion.




Dynamic Dungeon (PVE)
Classic RPG dungeon crawling approach, where the player must fight his way through hordes of creatures until he reaches
the final enemy, which will grant a great reward when defeated.
Each dungeon will be dynamically generated as the player enters it, offering a unique gameplay experience each time.



More than 7 Additional Modes will be added continuosly...

EXECUTIVE TEAM
Héctor Fuentes
CEO & Design Lead
Sergio Checa
Producer
Juan Manuel Martín
Game Technical Lead
Ginés Sanz
Backend Lead

David Ortega
Blockchain Lead
Antonio Lorente
Art Director
Yaiza Moreno
UI/UX Lead
Alejandro Losa
CMO & Investment Lead
Sergio Benet
CCO
+20 Members on Soul Breach and Growing (April 2022)
MAIN ADVISORS
Diego Fuentes
Streamer
+150.000 followers

Arturo Guerrero
Financial Director

Carles Pons
Enterpreneur

Fernando Alonso
Economist
Marcos García
Enterpreneur

Jesús Cruz
Business Consultant

José Mas
Character Animator

Salvador Martínez
Lawyer

ROADMAP











Soul Breach iOS Release
2024 Q3
Mercenary Mode
Nightmare Mode
2024 Q1









Closed Beta PC
2023 Q1






2023 Q3
Influencers actions






Production start
Whitepaper & Deck
Work team creation
2022 Q1






2022 Q3
Private Sale End
Technical Demo PC
Marketing campaign

2021 Q4
2022 Q2
Seed Round ($560K)
Game design > 80%
Early concept art
2022 Q4
Soul Breach PC Release
Beginning of Metaverse development
2023 Q4
1º World Championship
1ª Expansion
Artisan Mode
2024 Q4
Multiplayer Tournaments
Affiliation system
2024 Q2
Public Sale
Blockchain development ends
ANIMA Release
2023 Q2
Private Sale Start
Blockchain development starts
Social media release
Open Beta PC






