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NO ENTRY BARRIERS

Soulbreach is the first videogame with no entry barriers neither for the traditional gamer world (on-line RPG with turn-based combat) nor for the rising gaming blockchain ecosystem (Free-to-play & Play2earn) allowing Fiat & Tokens as boosting payment method.

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FROM GAMERS TO GAMERS

Team is built by serial entrepreneurs with +20 years of Gaming background, games sold for +10M $ with a unique aim, become the first Game focused on the Fan-engagement & playability with Blockchain features, not backwards.

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EXPANDING PLAY2EARN UNIVERSE

The Universe created not only will be growing in features month by month, but has been crafted to maximize the profitability of the User on a Long term view. User will be able to Stake, Collect, Rent, Create, Upgrade, Explore, Match, Battle, join Tournaments, Boost your journey and much more to come.

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FIGHT

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WIN

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COLLECT

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TRADE

 
 
 
 
 
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MAIN ELEMENTS

 

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Hero

The Hero is the incarnation of the player himself, who participates in combat by empowering creatures and summoning spells.

Players can customize the appearance of the hero, alternating between various collectible skins (which can be converted into NFTs).

 

Creatures

Creatures are the most important element of the game. Players can obtain creatures during their adventures, which are added to their collection and fight alongside them.

Most creatures can be converted into NFTs, which players can trade with.

 

Equippable ítems

Players also acquire various items that allow them to empower creatures and the hero.

As with the creatures, most equippable items can be converted into NFTs.

 

Gems

During his adventures the player will obtain primordial gems, which can be broken releasing a creature that will be added to his collection.

 

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THE COMBAT

 

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MAIN MECHANICS

Combat is the main mechanic of Soul Breach, where two players will face off against each other (PvP mode) or one player will face a group of enemy creatures (PvE mode).

 

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STRATEGIC COMPONENT

Soul Breach's combat system has been designed in such a way that it contains a high strategic component, making it a mechanic suitable for competitive modes such as PvP Arena or large multiplayer tournaments.

 

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Arena (PVP)

The main competitive mode, the arena will allow players to engage in single combat, fighting to climb the PVP Ranking.

At the end of each season, the first ranked players will receive a great reward in the form of ANIMA (tokens).

 

GAME MODES

 

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Adventure (PVE)

In the adventure mode, the player will travel through the regions of the Soul Breach Universe, exploring the kingdoms and civilizations of different worlds.

During their adventures, players will carry out quests commissioned by allied characters, earning rewards upon completion.

 

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Dynamic Dungeon (PVE)

Classic RPG dungeon crawling approach, where the player must fight his way through hordes of creatures until he reaches

the final enemy, which will grant a great reward when defeated.

Each dungeon will be dynamically generated as the player enters it, offering a unique gameplay experience each time.

 

More than 7 Additional Modes will be added continuosly...

 

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EXECUTIVE TEAM

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Héctor Fuentes

CEO & Design Lead

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Sergio Checa

Producer

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Juan Manuel Martín

Game Technical Lead

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Ginés Sanz

Backend Lead

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David Ortega

Blockchain Lead

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Antonio Lorente

Art Director

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Yaiza Moreno

UI/UX Lead

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Alejandro Losa

CMO & Investment Lead

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Sergio Benet

CCO

+20 Members on Soul Breach and Growing (April 2022)

MAIN ADVISORS

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Diego Fuentes

Streamer

+150.000 followers

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Arturo Guerrero

Financial Director

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Carles Pons

Enterpreneur

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Fernando Alonso

Economist

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Marcos García

Enterpreneur

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Jesús Cruz

Business Consultant

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José Mas

Character Animator

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Salvador Martínez

Lawyer

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ROADMAP

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Soul Breach iOS Release

2024 Q3

Mercenary Mode

Nightmare Mode

2024 Q1

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Closed Beta PC

2023 Q1

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2023 Q3

Influencers actions

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Production start

Whitepaper & Deck

Work team creation

2022 Q1

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2022 Q3

Private Sale End

Technical Demo PC

Marketing campaign

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2021 Q4

2022 Q2

Seed Round ($560K)

Game design > 80%

Early concept art

2022 Q4

Soul Breach PC Release

Beginning of Metaverse development

2023 Q4

1º World Championship

1ª Expansion

Artisan Mode

2024 Q4

Multiplayer Tournaments

Affiliation system

2024 Q2

Public Sale

Blockchain development ends

ANIMA Release

2023 Q2

Private Sale Start

Blockchain development starts

Social media release

Open Beta PC

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PARTNERS